![]() ![]() So we know where to look for reference when we need it. I'm certainly not the only member of the development team who has, either. There are somewhere around 600 hours of Star Trek across the films and TV shows and I've personally watched them all (many of them twice… plenty of them more than that). ![]() It helps that we're fans and we're passionate about Trek too. At the same time, we DO have a ship, Starfleet, and strange new worlds to visit, and I like to think Star Trek: Resurgence has a little bit of everything that makes this franchise great.įrom a presentation standpoint, have there been any unique or especially tricky challenges in terms of adapting Star Trek's distinctive visual and storytelling aesthetics?ĭM: The key is getting it right! Star Trek fans are an incredibly passionate group, and I've already seen thorough examination of every little facet of the trailer. It's about people with a sense of duty and honor trying to make the right decision in a complex, changing world. You could tell a Star Trek story without a ship! And while there is often some kind of adventure, or some kind of mystery – and Star Trek: Resurgence does lean into those elements – your earlier question pointing to moral and ethical dilemmas was right on target. You could tell a Star Trek story without Starfleet. It's a big tent, in which you can tell a lot of different kinds of stories. What do you consider the essential elements of Star Trek that you have to include for it to be a Star Trek story?ĭM: Since it first went on the air about 55 years ago, the Star Trek universe has grown into an incredibly vast and rich tapestry. We want to make a Star Trek game that only we can make. We've made many story-focused games together, and have a lot of experience adapting different IPs into an interactive medium. Kent Mudle, cinematic director: We did our research of course, but the kind of game we're making is based on the unique strengths of our team. And ultimately, that experience has a greater impact on this game than something else that came before. But we also put a lot of stock in our experience making this very specific type of game, and knowing what it takes "under the hood" (or down in engineering, if you will) to craft a compelling interactive story. You need to understand what makes a franchise special, so you don't just end up with something that superficially looks like the IP, but doesn't feel like it. ![]() We did a lot of research before beginning development on Star Trek: Resurgence – it's a critical part of the process of making a good licensed game. Until that time comes, you can listen to more developer interviews over on GamerHubTV and see exclusive gameplay over on the Shacknews YouTube channel.DM: It's certainly important to know what else is out there. The game is set to release on Xbox, PlayStation and on PC as an Epic Games Store exclusive. Star Trek: Resurgence is scheduled to release in 2022, which means we’re likely to see a release date coming sometimes soon, especially now that we’re heading into the last half of the year. “There may be a few other familiar faces that show up as well." Trekkies will no doubt have a lot of fun discovering who from the series makes it into the game. “I don’t think it’s a secret that shows up in this game,” Martin said. Martin states that this will be an all-original story set within the greater Star Trek Universe, focusing on a new characters in a new ship, the USS Resolute.įor those players hoping to see a few known names on their journey, Martin has some good news. ![]() As the Lead Writer, Dan Martin knows a thing or two about the story and setting in the game. Lead Writer Dan Martin offered a bit of insight into the story players will experience in Star Trek: Resurgence. The interview below is with Lead Writer Dan Martin and Cinematic Director Kent Mudle about what Star Trek: Resurgence is, when it takes place within the timeline, and a bit about being your own captain. With Star Trek: Resurgence slated to release sometime this year, we here at Shacknews had to learn more, so we had a chat with a couple of the developers. There’s nothing Star Trek fans love more than diving into a fresh story to discover what new mysteries lay within its rich universe. ![]()
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